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From: Anton Khirnov <anton@khirnov.net>
To: FFmpeg development discussions and patches <ffmpeg-devel@ffmpeg.org>
Subject: Re: [FFmpeg-devel] [PATCH 1/2 v2] avutil: add a Tile Grid API
Date: Mon, 22 Jan 2024 11:38:51 +0100
Message-ID: <170591993138.8914.11647395801924256341@lain.khirnov.net> (raw)
In-Reply-To: <74f11e47-060e-47d5-9329-bbeba5cbe218@gmail.com>

Quoting James Almer (2024-01-21 22:03:10)
> I could remove the types and the union altogether and leave only the
> array even for uniform tiles if you think that simplifies the API, but
> seems like a waste of memory to allocate a rows x cols array of ints
> just to have the same value written for every entry.

My point is that the API can abstract away the details of how the data
is stored. You could have it always behave like a list of N rectangles,
while only storing as much information as is needed.

-- 
Anton Khirnov
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  reply	other threads:[~2024-01-22 10:39 UTC|newest]

Thread overview: 20+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2024-01-20 22:04 James Almer
2024-01-20 22:04 ` [FFmpeg-devel] [PATCH 2/2 v2] avformat: add a Tile Grid stream group type James Almer
2024-01-21  6:27 ` [FFmpeg-devel] [PATCH 1/2 v2] avutil: add a Tile Grid API Anton Khirnov
2024-01-21 12:06   ` James Almer
2024-01-21 17:29     ` Anton Khirnov
2024-01-21 17:47       ` James Almer
2024-01-21 18:29         ` Anton Khirnov
2024-01-21 18:38           ` James Almer
2024-01-21 19:02             ` Anton Khirnov
2024-01-21 19:29               ` James Almer
2024-01-21 21:03                 ` James Almer
2024-01-22 10:38                   ` Anton Khirnov [this message]
2024-01-22 12:12                     ` James Almer
2024-01-22 10:32                 ` Anton Khirnov
2024-01-22 11:59                   ` James Almer
2024-01-25 17:13                     ` Anton Khirnov
2024-01-25 17:31                       ` James Almer
2024-01-22 12:08                   ` James Almer
2024-01-25 17:17                     ` Anton Khirnov
2024-01-25 17:26                       ` James Almer

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