From: Anton Khirnov <anton@khirnov.net> To: FFmpeg development discussions and patches <ffmpeg-devel@ffmpeg.org> Subject: Re: [FFmpeg-devel] [PATCH 4/9] avutil: introduce an Immersive Audio Model and Formats API Date: Thu, 30 Nov 2023 14:47:28 +0100 Message-ID: <170135204821.8914.6559181968107342090@lain.khirnov.net> (raw) In-Reply-To: <fb271c64-1862-4cf2-bae1-75b4eb84157b@gmail.com> Quoting James Almer (2023-11-30 14:01:16) > > Should i link https://aomediacodec.github.io/iamf/ somewhere? Most definitely. > > > >> +/** > >> + * Mix Gain Parameter Data as defined in section 3.8.1 > >> + * > >> + * Subblocks in AVIAMFParamDefinition use this struct when the value or > >> + * @ref AVIAMFParamDefinition.param_definition_type param_definition_type is > >> + * AV_IAMF_PARAMETER_DEFINITION_MIX_GAIN. > >> + */ > >> +typedef struct AVIAMFMixGainParameterData { > > > > Does 'ParameterData' at the end really serve any purpose? > > Follow the names as in > https://aomediacodec.github.io/iamf/#obu-parameterblock > I can change it to Parameters or Params, or just remove it. I'd drop it. The names are long enough as they are. > >> + const AVClass *av_class; > >> + > >> + // AVOption enabled fields > >> + unsigned int subblock_duration; > >> + enum AVIAMFAnimationType animation_type; > >> + AVRational start_point_value; > >> + AVRational end_point_value; > >> + AVRational control_point_value; > >> + unsigned int control_point_relative_time; > > > > All these should really be documented. Also, some vertical alignment > > would improve readability. > > > >> +/** > >> + * Parameters as defined in section 3.6.1 > > > > This really REALLY needs more documentation. > > Yes, was keeping better documentation for last. > > > > >> + */ > >> +typedef struct AVIAMFParamDefinition { > >> + const AVClass *av_class; > >> + > >> + size_t subblocks_offset; > >> + size_t subblock_size; > >> + > >> + enum AVIAMFParamDefinitionType param_definition_type; > >> + unsigned int num_subblocks; > > > > We use nb_foo generally. > > For these public fields i'm keeping the same name as they are in the > spec. I use nb_foo for arrays of structs in the demuxer/muxer patches. > But i can change it if you prefer. I prefer to be consistent with ourselves in this rather than a spec. Specs come and go. > > > >> + * > >> + * When audio_element_type is AV_IAMF_AUDIO_ELEMENT_TYPE_CHANNEL, this > >> + * corresponds to an Scalable Channel Layout layer as defined in section 3.6.2. > >> + * For AV_IAMF_AUDIO_ELEMENT_TYPE_SCENE, it is an Ambisonics channel > >> + * layout as defined in section 3.6.3 > >> + */ > >> +typedef struct AVIAMFLayer { > >> + const AVClass *av_class; > >> + > >> + // AVOption enabled fields > >> + AVChannelLayout ch_layout; > >> + > >> + unsigned int recon_gain_is_present; > > > > Every time you dedicate 4 bytes to storing one bit, God kills a kitten. > > I'll shave a few bytes. I don't see how that can be done easily due to struct alignment. I was thinking you could make it into a flags field instead. -- Anton Khirnov _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe".
next prev parent reply other threads:[~2023-11-30 13:47 UTC|newest] Thread overview: 29+ messages / expand[flat|nested] mbox.gz Atom feed top 2023-11-26 1:28 [FFmpeg-devel] [PATCH v5 0/9] avformat: introduce AVStreamGroup James Almer 2023-11-26 1:28 ` [FFmpeg-devel] [PATCH 1/9] avutil/mem: add av_dynarray2_add_nofree James Almer 2023-11-30 10:39 ` Anton Khirnov 2023-11-30 13:10 ` James Almer 2023-11-26 1:28 ` [FFmpeg-devel] [PATCH 2/9] avcodec/get_bits: add get_leb() James Almer 2023-11-26 13:40 ` Leo Izen 2023-11-26 13:43 ` James Almer 2023-11-30 10:40 ` Anton Khirnov 2023-11-30 12:49 ` Paul B Mahol 2023-11-30 13:08 ` James Almer 2023-11-26 1:28 ` [FFmpeg-devel] [PATCH 3/9] avformat/aviobuf: add ffio_read_leb() and ffio_write_leb() James Almer 2023-11-26 1:28 ` [FFmpeg-devel] [PATCH 4/9] avutil: introduce an Immersive Audio Model and Formats API James Almer 2023-11-30 11:01 ` Anton Khirnov 2023-11-30 13:01 ` James Almer 2023-11-30 13:47 ` Anton Khirnov [this message] 2023-11-30 14:27 ` James Almer 2023-11-30 14:30 ` Anton Khirnov 2023-11-26 1:28 ` [FFmpeg-devel] [PATCH 5/9] avformat: introduce AVStreamGroup James Almer 2023-11-26 1:28 ` [FFmpeg-devel] [PATCH 6/9] ffmpeg: add support for muxing AVStreamGroups James Almer 2023-11-26 1:28 ` [FFmpeg-devel] [PATCH 7/9] avcodec/packet: add IAMF Parameters side data types James Almer 2023-11-26 1:28 ` [FFmpeg-devel] [PATCH 8/9] avformat: Immersive Audio Model and Formats demuxer James Almer 2023-11-26 1:28 ` [FFmpeg-devel] [PATCH 9/9] avformat: Immersive Audio Model and Formats muxer James Almer 2023-11-27 18:43 ` [FFmpeg-devel] [PATCH 10/13] avcodec: add an Immersive Audio Model and Formats frame split bsf James Almer 2023-11-27 18:43 ` [FFmpeg-devel] [PATCH 11/13] avformat/demux: support inserting bitstream filters in demuxing scenarios James Almer 2023-11-28 4:00 ` Gyan Doshi 2023-11-29 21:55 ` James Almer 2023-11-30 4:01 ` Gyan Doshi 2023-11-27 18:43 ` [FFmpeg-devel] [PATCH 12/13] avformat/mov: make MOVStreamContext refcounted James Almer 2023-11-27 18:43 ` [FFmpeg-devel] [PATCH 13/13] avformat/mov: add support for Immersive Audio Model and Formats in ISOBMFF James Almer
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