From: Anton Khirnov <anton@khirnov.net>
To: FFmpeg development discussions and patches <ffmpeg-devel@ffmpeg.org>
Subject: Re: [FFmpeg-devel] [PATCH 4/9] avutil: introduce an Immersive Audio Model and Formats API
Date: Thu, 30 Nov 2023 12:01:31 +0100
Message-ID: <170134209102.8914.7650187143643457061@lain.khirnov.net> (raw)
In-Reply-To: <20231126012858.40388-5-jamrial@gmail.com>
Quoting James Almer (2023-11-26 02:28:53)
> diff --git a/libavutil/iamf.h b/libavutil/iamf.h
> new file mode 100644
> index 0000000000..1f4919efdb
> --- /dev/null
> +++ b/libavutil/iamf.h
> +enum AVIAMFAudioElementType {
> + AV_IAMF_AUDIO_ELEMENT_TYPE_CHANNEL,
> + AV_IAMF_AUDIO_ELEMENT_TYPE_SCENE,
'audio' in the names is redundant and makes already long identifiers
unnecessarily longer
> +};
> +
> +/**
> + * @defgroup lavf_iamf_params Parameter Definition
> + * @{
> + * Parameters as defined in section 3.6.1 and 3.8
of what?
> +/**
> + * Mix Gain Parameter Data as defined in section 3.8.1
> + *
> + * Subblocks in AVIAMFParamDefinition use this struct when the value or
> + * @ref AVIAMFParamDefinition.param_definition_type param_definition_type is
> + * AV_IAMF_PARAMETER_DEFINITION_MIX_GAIN.
> + */
> +typedef struct AVIAMFMixGainParameterData {
Does 'ParameterData' at the end really serve any purpose?
> + const AVClass *av_class;
> +
> + // AVOption enabled fields
> + unsigned int subblock_duration;
> + enum AVIAMFAnimationType animation_type;
> + AVRational start_point_value;
> + AVRational end_point_value;
> + AVRational control_point_value;
> + unsigned int control_point_relative_time;
All these should really be documented. Also, some vertical alignment
would improve readability.
> +/**
> + * Parameters as defined in section 3.6.1
This really REALLY needs more documentation.
> + */
> +typedef struct AVIAMFParamDefinition {
> + const AVClass *av_class;
> +
> + size_t subblocks_offset;
> + size_t subblock_size;
> +
> + enum AVIAMFParamDefinitionType param_definition_type;
> + unsigned int num_subblocks;
We use nb_foo generally.
> +AVIAMFParamDefinition *av_iamf_param_definition_alloc(enum AVIAMFParamDefinitionType param_definition_type,
> + AVDictionary **options,
> + unsigned int num_subblocks, AVDictionary **subblock_options,
What are the dicts for?
> + *
> + * When audio_element_type is AV_IAMF_AUDIO_ELEMENT_TYPE_CHANNEL, this
> + * corresponds to an Scalable Channel Layout layer as defined in section 3.6.2.
> + * For AV_IAMF_AUDIO_ELEMENT_TYPE_SCENE, it is an Ambisonics channel
> + * layout as defined in section 3.6.3
> + */
> +typedef struct AVIAMFLayer {
> + const AVClass *av_class;
> +
> + // AVOption enabled fields
> + AVChannelLayout ch_layout;
> +
> + unsigned int recon_gain_is_present;
Every time you dedicate 4 bytes to storing one bit, God kills a kitten.
> + /**
> + * Output gain flags as defined in section 3.6.2
It would be really really nice if people could understand the struct
contents without some external document.
> + * This field is defined only if audio_element_type is
presumably the parent's audio_element_type
> + * AV_IAMF_AUDIO_ELEMENT_TYPE_CHANNEL, must be 0 otherwise.
> + */
> + unsigned int output_gain_flags;
> + /**
> + * Output gain as defined in section 3.6.2
> + *
> + * Must be 0 if @ref output_gain_flags is 0.
> + */
> + AVRational output_gain;
> + /**
> + * Ambisonics mode as defined in section 3.6.3
> + *
> + * This field is defined only if audio_element_type is
> + * AV_IAMF_AUDIO_ELEMENT_TYPE_SCENE, must be 0 otherwise.
> + *
> + * If 0, channel_mapping is defined implicitly (Ambisonic Order)
> + * or explicitly (Custom Order with ambi channels) in @ref ch_layout.
> + * If 1, @ref demixing_matrix must be set.
> + */
> + enum AVIAMFAmbisonicsMode ambisonics_mode;
> +
> + // End of AVOption enabled fields
What purpose does this comment serve?
> + /**
> + * Demixing matrix as defined in section 3.6.3
> + *
> + * Set only if @ref ambisonics_mode == 1, must be NULL otherwise.
> + */
> + AVRational *demixing_matrix;
Who sets this?
> +typedef struct AVIAMFAudioElement {
> + const AVClass *av_class;
> +
> + AVIAMFLayer **layers;
> + /**
> + * Number of layers, or channel groups, in the Audio Element.
> + * For audio_element_type AV_IAMF_AUDIO_ELEMENT_TYPE_SCENE, there
> + * may be exactly 1.
> + *
> + * Set by av_iamf_audio_element_add_layer(), must not be
> + * modified by any other code.
> + */
> + unsigned int num_layers;
> +
> + unsigned int codec_config_id;
???
> +int av_iamf_audio_element_add_layer(AVIAMFAudioElement *audio_element, AVDictionary **options);
I would much prefer to have the caller call av_opt_set* manually rather
than sprinkle AVDictionary function arguments everywhere.
Do note that their usage in lavc and lavf APIs is out of necessity, not
because it's very pretty.
--
Anton Khirnov
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next prev parent reply other threads:[~2023-11-30 11:01 UTC|newest]
Thread overview: 29+ messages / expand[flat|nested] mbox.gz Atom feed top
2023-11-26 1:28 [FFmpeg-devel] [PATCH v5 0/9] avformat: introduce AVStreamGroup James Almer
2023-11-26 1:28 ` [FFmpeg-devel] [PATCH 1/9] avutil/mem: add av_dynarray2_add_nofree James Almer
2023-11-30 10:39 ` Anton Khirnov
2023-11-30 13:10 ` James Almer
2023-11-26 1:28 ` [FFmpeg-devel] [PATCH 2/9] avcodec/get_bits: add get_leb() James Almer
2023-11-26 13:40 ` Leo Izen
2023-11-26 13:43 ` James Almer
2023-11-30 10:40 ` Anton Khirnov
2023-11-30 12:49 ` Paul B Mahol
2023-11-30 13:08 ` James Almer
2023-11-26 1:28 ` [FFmpeg-devel] [PATCH 3/9] avformat/aviobuf: add ffio_read_leb() and ffio_write_leb() James Almer
2023-11-26 1:28 ` [FFmpeg-devel] [PATCH 4/9] avutil: introduce an Immersive Audio Model and Formats API James Almer
2023-11-30 11:01 ` Anton Khirnov [this message]
2023-11-30 13:01 ` James Almer
2023-11-30 13:47 ` Anton Khirnov
2023-11-30 14:27 ` James Almer
2023-11-30 14:30 ` Anton Khirnov
2023-11-26 1:28 ` [FFmpeg-devel] [PATCH 5/9] avformat: introduce AVStreamGroup James Almer
2023-11-26 1:28 ` [FFmpeg-devel] [PATCH 6/9] ffmpeg: add support for muxing AVStreamGroups James Almer
2023-11-26 1:28 ` [FFmpeg-devel] [PATCH 7/9] avcodec/packet: add IAMF Parameters side data types James Almer
2023-11-26 1:28 ` [FFmpeg-devel] [PATCH 8/9] avformat: Immersive Audio Model and Formats demuxer James Almer
2023-11-26 1:28 ` [FFmpeg-devel] [PATCH 9/9] avformat: Immersive Audio Model and Formats muxer James Almer
2023-11-27 18:43 ` [FFmpeg-devel] [PATCH 10/13] avcodec: add an Immersive Audio Model and Formats frame split bsf James Almer
2023-11-27 18:43 ` [FFmpeg-devel] [PATCH 11/13] avformat/demux: support inserting bitstream filters in demuxing scenarios James Almer
2023-11-28 4:00 ` Gyan Doshi
2023-11-29 21:55 ` James Almer
2023-11-30 4:01 ` Gyan Doshi
2023-11-27 18:43 ` [FFmpeg-devel] [PATCH 12/13] avformat/mov: make MOVStreamContext refcounted James Almer
2023-11-27 18:43 ` [FFmpeg-devel] [PATCH 13/13] avformat/mov: add support for Immersive Audio Model and Formats in ISOBMFF James Almer
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