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From: Alex <3.14pi@ukr.net>
To: FFmpeg development discussions and patches <ffmpeg-devel@ffmpeg.org>
Subject: [FFmpeg-devel] How to use threads inside custom encoder
Date: Thu, 23 Feb 2023 20:28:29 +0200
Message-ID: <1677176098.0668886000.bos3u4y6@frv55.fwdcdn.com> (raw)

Hi!
I write custom encoder codec and want to use threads to speed up encoding process. I know what ffmpeg have frame level threads and slices threads, but in my case best option is to use frame level threads with FF_CODEC_ENCODE_CB() function.
But I have couple of questions:

1) Then I add AV_CODEC_CAP_FRAME_THREADS flag to capabilities of my encoder then ffmpeg call init function of my encoder for each spawned threads (for example 9 times because I have 8 core cpu ). How to prevent this and call init function only once? (I need to reuse encoder context.)
2) Is it possible to request more decoded frames inside encode callback function?
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             reply	other threads:[~2023-02-23 18:28 UTC|newest]

Thread overview: 3+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2023-02-23 18:28 Alex [this message]
2023-02-24 13:47 ` Ronald S. Bultje
2023-03-13  4:46   ` Andreas Rheinhardt

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