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From: Anton Khirnov <anton@khirnov.net>
To: FFmpeg development discussions and patches <ffmpeg-devel@ffmpeg.org>
Subject: Re: [FFmpeg-devel] [PATCH 1/2] libavutil: Add av_visibility_hidden for setting hidden symbol visibility
Date: Wed, 13 Jul 2022 13:27:51 +0200
Message-ID: <165771167175.25016.966124802932769566@lain.khirnov.net> (raw)
In-Reply-To: =?utf-8?q?=3CDB6PR0101MB2214B002AE7F458441AB00D78F879=40DB6PR01?= =?utf-8?q?01MB2214=2Eeurprd01=2Eprod=2Eexchangelabs=2Ecom=3E?=

Quoting Andreas Rheinhardt (2022-07-11 12:57:32)
> > 
> > Good point - attribute.h would otherwise have been the natural spot, but
> > I agree that it'd be better to not make it public at all. In what header
> > would you prefer to have it?
> > 
> 
> The typical place we put such things is libavutil/internal.h.

misc headers are evil

how about a non-installed attribute_internal.h?

-- 
Anton Khirnov
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  parent reply	other threads:[~2022-07-13 11:28 UTC|newest]

Thread overview: 14+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2022-07-11  9:18 Martin Storsjö
2022-07-11  9:18 ` [FFmpeg-devel] [PATCH 2/2] libavcodec: Set hidden visibility on global symbols accessed from AArch64 assembly Martin Storsjö
2022-07-11 10:58   ` Andreas Rheinhardt
2022-07-11 10:20 ` [FFmpeg-devel] [PATCH 1/2] libavutil: Add av_visibility_hidden for setting hidden symbol visibility Andreas Rheinhardt
2022-07-11 10:40   ` Martin Storsjö
2022-07-11 10:57     ` Andreas Rheinhardt
2022-07-13 11:27     ` Anton Khirnov [this message]
2022-07-11 12:12 ` Henrik Gramner
2022-07-11 12:32   ` Triang3l
2022-07-11 14:26   ` Andreas Rheinhardt
2022-07-11 16:51     ` Timo Rothenpieler
2022-07-11 16:57       ` Andreas Rheinhardt
2022-07-11 21:41   ` Martin Storsjö
2022-07-11 21:42     ` Martin Storsjö

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