From: Anton Khirnov <anton@khirnov.net> To: FFmpeg development discussions and patches <ffmpeg-devel@ffmpeg.org> Cc: "Chen, Wenbin" <wenbin.chen@intel.com> Subject: Re: [FFmpeg-devel] [PATCH] avcodec/qsvenc: make QSV encoder encode VAAPI and D3D11 frames directly Date: Mon, 13 Jun 2022 11:07:34 +0200 Message-ID: <165511125475.13099.11373631191477965886@lain> (raw) In-Reply-To: =?utf-8?q?=3CSN6PR11MB299040628F0C7EEFD3CB3184C0A49=40SN6PR11MB?= =?utf-8?q?2990=2Enamprd11=2Eprod=2Eoutlook=2Ecom=3E?= Quoting Wu, Tong1 (2022-06-08 06:47:27) > > > > Quoting Tong Wu (2022-06-07 11:22:16) > > > QSV encoder is able to encode frames with VAAPI or D3D11 pixel format > > > directly. This patch adds support for qsv encoder to accept VAAPI and > > > D3D11 pixel formats as input. > > > > This looks like an ad-hoc hack to me. Encoders should not do these kinds of > > tricks. > > > > -- > > Anton Khirnov > > Thanks for the comments. The MFXSurface is based on VaSurface on Linux > and D3D texture on Windows. Since the QSV encoder can accept > AV_PIX_FMT_QSV as input, it seems kind of reasonable to accept VAAPI > and D3D as its input. And it just may not look like a 'real' trick, > let's say, for example, make QSV encoder accept VULKAN format > directly. By adding this patch, we just want QSV encoder have more > input format supports like what nvenc does. The difference with nvenc is that the nvenc API actually supports d3d textures directly, our encoder wrapper merely passes them through. Your patch, on the other hand, derives a new device inside the decoder. The intent behind the hwcontext interface is that such operations should be left to the library caller, and are actually quite easy to do. So I don't see why is this patch really needed. > Plus, this patch can really help the users who have hybrid transcode needs. Could you elaborate? How would this patch be useful in this specific case. Why can't the callers dervice the device themselves? -- Anton Khirnov _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe".
next prev parent reply other threads:[~2022-06-13 9:07 UTC|newest] Thread overview: 11+ messages / expand[flat|nested] mbox.gz Atom feed top 2022-06-07 9:22 Tong Wu 2022-06-07 9:33 ` Anton Khirnov 2022-06-08 4:47 ` Wu, Tong1 2022-06-13 9:07 ` Anton Khirnov [this message] 2022-06-15 2:54 ` Wu, Tong1 2022-06-08 5:08 ` Soft Works 2022-06-08 8:41 ` Xiang, Haihao 2022-06-08 11:13 ` Soft Works 2022-06-09 6:47 ` Xiang, Haihao 2022-06-10 23:54 ` Soft Works 2022-06-15 2:48 ` Wu, Tong1
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