From: "Xiang, Haihao" <haihao.xiang-at-intel.com@ffmpeg.org> To: "ffmpeg-devel@ffmpeg.org" <ffmpeg-devel@ffmpeg.org> Subject: Re: [FFmpeg-devel] [PATCH v2 11/12] lavc/vaapi_decode: use dynamic frame pool for output frames with libva2 Date: Wed, 31 Jan 2024 02:26:44 +0000 Message-ID: <0407374559baf9057075e8f36581fa7343a185f4.camel@intel.com> (raw) In-Reply-To: <8b2c8882-fb35-4596-8763-9e45647d3759@jkqxz.net> On Di, 2024-01-30 at 19:07 +0000, Mark Thompson wrote: > On 30/01/2024 06:30, Xiang, Haihao wrote: > > On Ma, 2024-01-29 at 21:58 +0000, Mark Thompson wrote: > > > On 26/01/2024 07:25, Xiang, Haihao wrote: > > > > On Wo, 2023-12-20 at 15:10 +0800, Xiang, Haihao wrote: > > > > > From: Haihao Xiang <haihao.xiang@intel.com> > > > > > > > > > > This allows a downstream element stores more frames from VAAPI > > > > > decoders and fixes error in get_buffer() > > > > > > > > > > $ ffmpeg -hwaccel vaapi -hwaccel_output_format vaapi -i > > > > > input_100frames.mp4 \ > > > > > -vf reverse -an -f null - > > > > > ... > > > > > [h264 @ 0x557a075a1400] get_buffer() failed > > > > > [h264 @ 0x557a075a1400] thread_get_buffer() failed > > > > > [h264 @ 0x557a075a1400] decode_slice_header error > > > > > [h264 @ 0x557a075a1400] no frame! > > > > > > > > > > Signed-off-by: Haihao Xiang <haihao.xiang@intel.com> > > > > > --- > > > > > libavcodec/vaapi_decode.c | 36 ++++++++++++++++++++---------------- > > > > > 1 file changed, 20 insertions(+), 16 deletions(-) > > > > > > > > > > diff --git a/libavcodec/vaapi_decode.c b/libavcodec/vaapi_decode.c > > > > > index ceac769c52..8cc29e96f9 100644 > > > > > --- a/libavcodec/vaapi_decode.c > > > > > +++ b/libavcodec/vaapi_decode.c > > > > > @@ -601,22 +601,26 @@ static int > > > > > vaapi_decode_make_config(AVCodecContext > > > > > *avctx, > > > > > if (err < 0) > > > > > goto fail; > > > > > > > > > > - frames->initial_pool_size = 1; > > > > > - // Add per-codec number of surfaces used for storing > > > > > reference > > > > > frames. > > > > > - switch (avctx->codec_id) { > > > > > - case AV_CODEC_ID_H264: > > > > > - case AV_CODEC_ID_HEVC: > > > > > - case AV_CODEC_ID_AV1: > > > > > - frames->initial_pool_size += 16; > > > > > - break; > > > > > - case AV_CODEC_ID_VP9: > > > > > - frames->initial_pool_size += 8; > > > > > - break; > > > > > - case AV_CODEC_ID_VP8: > > > > > - frames->initial_pool_size += 3; > > > > > - break; > > > > > - default: > > > > > - frames->initial_pool_size += 2; > > > > > + if (CONFIG_VAAPI_1) > > > > > + frames->initial_pool_size = 0; > > > > > + else { > > > > > + frames->initial_pool_size = 1; > > > > > + // Add per-codec number of surfaces used for storing > > > > > reference > > > > > frames. > > > > > + switch (avctx->codec_id) { > > > > > + case AV_CODEC_ID_H264: > > > > > + case AV_CODEC_ID_HEVC: > > > > > + case AV_CODEC_ID_AV1: > > > > > + frames->initial_pool_size += 16; > > > > > + break; > > > > > + case AV_CODEC_ID_VP9: > > > > > + frames->initial_pool_size += 8; > > > > > + break; > > > > > + case AV_CODEC_ID_VP8: > > > > > + frames->initial_pool_size += 3; > > > > > + break; > > > > > + default: > > > > > + frames->initial_pool_size += 2; > > > > > + } > > > > > } > > > > > } > > > > > > > > > > > > > Hi Mark, > > > > > > > > Do you have any comment about dynamic frame pool used in vaapi ? > > > > > > Are we completely sure that there are no driver/hardware combinations > > > which > > > rely on this still used? > > > > I tested this patch with i965, iHD and radeonsi drivers on Linux and vaon12 > > driver on Windows. But honestly I am not sure whether there is a driver > > which > > works with fixed frame pool only. > > How does the vaon12 driver work with this given that some D3D12 devices > require a fixed array texture? Honestly I don't know. I don't have such HWs for testing. > > Note that the interesting test here is not the most recent version of any of > these things. Rather, it is the older versions which exist in a distribution > configuration which we still want to support, for example Ubuntu 20.04. This patch is based on libva2, FFmpeg still works with libva. For older versions , user may use libva. > > I'm also unclear to what degree this might depend on the hardware being used. > Certainly in D3D12 whether the fixed array texture is required depends on the > actual hardware support. How about add a quirk for workable driver(s) only ? We won't be concerned by other drivers. diff --git a/libavutil/hwcontext_vaapi.c b/libavutil/hwcontext_vaapi.c index e6f45f8fde..aecdd55728 100644 --- a/libavutil/hwcontext_vaapi.c +++ b/libavutil/hwcontext_vaapi.c @@ -374,7 +374,7 @@ static const struct { { "Intel iHD", "ubit", - AV_VAAPI_DRIVER_QUIRK_ATTRIB_MEMTYPE, + AV_VAAPI_DRIVER_QUIRK_ATTRIB_MEMTYPE | AV_VAAPI_DRIVER_QUIRK_DYNAMIC_SURFACE_POOL, }, { "VDPAU wrapper", diff --git a/libavutil/hwcontext_vaapi.h b/libavutil/hwcontext_vaapi.h index 259c6f5dbd..c4d2709224 100644 --- a/libavutil/hwcontext_vaapi.h +++ b/libavutil/hwcontext_vaapi.h @@ -60,6 +60,12 @@ enum { * and the results of the vaQuerySurfaceAttributes() call will be faked. */ AV_VAAPI_DRIVER_QUIRK_SURFACE_ATTRIBUTES = (1 << 3), + + /** + * The driver (and the underlying HW) supports dynamic surface pool. + * The vaCreateContext() call doesn't require a fixed array surfaces. + */ + AV_VAAPI_DRIVER_QUIRK_DYNAMIC_SURFACE_POOL = (1 << 4), }; /** Thanks Haihao _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-request@ffmpeg.org with subject "unsubscribe".
next prev parent reply other threads:[~2024-01-31 2:27 UTC|newest] Thread overview: 19+ messages / expand[flat|nested] mbox.gz Atom feed top 2023-12-20 7:10 [FFmpeg-devel] [PATCH v2 01/12] lavu/hwcontext_qsv: update AVQSVFramesContext to support dynamic frame pools Xiang, Haihao 2023-12-20 7:10 ` [FFmpeg-devel] [PATCH v2 02/12] lavu/hwcontext_qsv: create dynamic frame pool if required Xiang, Haihao 2023-12-20 7:10 ` [FFmpeg-devel] [PATCH v2 03/12] lavu/hwcontext_qsv: add support for dynamic frame pool in qsv_frames_derive_to Xiang, Haihao 2023-12-20 7:10 ` [FFmpeg-devel] [PATCH v2 04/12] lavu/hwcontext_qsv: add support for dynamic frame pool in qsv_map_to Xiang, Haihao 2023-12-20 7:10 ` [FFmpeg-devel] [PATCH v2 05/12] lavc/qsv: fix the mfx allocator to support dynamic frame pools Xiang, Haihao 2023-12-20 7:10 ` [FFmpeg-devel] [PATCH v2 06/12] lavc/qsvenc: use the right info to config encoding parameters Xiang, Haihao 2023-12-20 7:10 ` [FFmpeg-devel] [PATCH v2 07/12] lavc/qsvdec: require a dynamic frame pool if possible Xiang, Haihao 2023-12-20 7:10 ` [FFmpeg-devel] [PATCH v2 08/12] lavfi/qsvvpp: set right mfxFrameInfo for frames in dynamic frame pools Xiang, Haihao 2023-12-20 7:10 ` [FFmpeg-devel] [PATCH v2 09/12] lavfi/qsvvpp: require a dynamic frame pool for output if possible Xiang, Haihao 2023-12-20 7:10 ` [FFmpeg-devel] [PATCH v2 10/12] lavu/hwcontext_vaapi: relax the requirement when using libva2 (VAAPI 1) Xiang, Haihao 2023-12-20 7:10 ` [FFmpeg-devel] [PATCH v2 11/12] lavc/vaapi_decode: use dynamic frame pool for output frames with libva2 Xiang, Haihao 2024-01-26 7:25 ` Xiang, Haihao 2024-01-29 21:58 ` Mark Thompson 2024-01-30 6:30 ` Xiang, Haihao 2024-01-30 19:07 ` Mark Thompson 2024-01-31 2:26 ` Xiang, Haihao [this message] 2024-02-08 4:15 ` Xiang, Haihao 2023-12-20 7:10 ` [FFmpeg-devel] [PATCH v2 12/12] lavfi/vaapi_vpp: use dynamic frame pool for output link " Xiang, Haihao 2024-01-02 5:33 ` [FFmpeg-devel] [PATCH v2 01/12] lavu/hwcontext_qsv: update AVQSVFramesContext to support dynamic frame pools Xiang, Haihao
Reply instructions: You may reply publicly to this message via plain-text email using any one of the following methods: * Save the following mbox file, import it into your mail client, and reply-to-all from there: mbox Avoid top-posting and favor interleaved quoting: https://en.wikipedia.org/wiki/Posting_style#Interleaved_style * Reply using the --to, --cc, and --in-reply-to switches of git-send-email(1): git send-email \ --in-reply-to=0407374559baf9057075e8f36581fa7343a185f4.camel@intel.com \ --to=haihao.xiang-at-intel.com@ffmpeg.org \ --cc=ffmpeg-devel@ffmpeg.org \ /path/to/YOUR_REPLY https://kernel.org/pub/software/scm/git/docs/git-send-email.html * If your mail client supports setting the In-Reply-To header via mailto: links, try the mailto: link
Git Inbox Mirror of the ffmpeg-devel mailing list - see https://ffmpeg.org/mailman/listinfo/ffmpeg-devel This inbox may be cloned and mirrored by anyone: git clone --mirror https://master.gitmailbox.com/ffmpegdev/0 ffmpegdev/git/0.git # If you have public-inbox 1.1+ installed, you may # initialize and index your mirror using the following commands: public-inbox-init -V2 ffmpegdev ffmpegdev/ https://master.gitmailbox.com/ffmpegdev \ ffmpegdev@gitmailbox.com public-inbox-index ffmpegdev Example config snippet for mirrors. AGPL code for this site: git clone https://public-inbox.org/public-inbox.git