On 7/1/2025 3:49 PM, Timo Rothenpieler wrote: > On 23.06.2025 17:44, Timo Rothenpieler wrote: >> On 16.06.2025 20:26, Andreas Rheinhardt wrote: >>> Timo Rothenpieler: >>>> On 16.06.2025 14:55, James Almer wrote: >>>>> On 6/16/2025 9:38 AM, Timo Rothenpieler wrote: >>>>>> On 13/06/2025 16:07, Timo Rothenpieler wrote: >>>>>>> On 10/06/2025 00:09, Andreas Rheinhardt wrote: >>>>>>>> James Almer: >>>>>>>>> On 6/9/2025 5:59 PM, Timo Rothenpieler wrote: >>>>>>>>>> On 08.06.2025 17:45, James Almer wrote: >>>>>>>>>>> On 6/8/2025 11:29 AM, Andreas Rheinhardt wrote: >>>>>>>>>>>> Timo Rothenpieler: >>>>>>>>>>>>> From: James Almer >>>>>>>>>>>>> >>>>>>>>>>>> I don't like that you add another allocator for this; instead >>>>>>>>>>>> we should >>>>>>>>>>>> add a generic allocator for the frame side-data types. >>>>>>>>>>> >>>>>>>>>>> Wont work for packet side data. And i purposely didn't add yet >>>>>>>>>>> another allocator that inserts the result into a frame, like >>>>>>>>>>> there's >>>>>>>>>>> in so many other modules, because eventually the generic one >>>>>>>>>>> would be >>>>>>>>>>> introduced. >>>>>>>>>>> >>>>>>>>>>> You said you wanted to take over my work on the generic >>>>>>>>>>> allocator, >>>>>>>>>>> but not sure if you did anything with it. The core issue was >>>>>>>>>>> handling >>>>>>>>>>> more complex types that didn't just have an extra nb_blocks >>>>>>>>>>> argument. >>>>>>>>>> >>>>>>>>>> So, what is the conclusion here? >>>>>>>>>> I'd like to push this set if you can come to an agreement. >>>>>>>>>> >>>>>>>>>> I haven't looked into it much, but implementing av_tdrdi_alloc() >>>>>>>>>> in a >>>>>>>>>> generic way does seem a bit hacky. And other types might need >>>>>>>>>> even >>>>>>>>>> more info for the allocation. >>>>>>>>> >>>>>>>>> The set LGTM. A custom frame side data allocator does not imply an >>>>>>>>> allocator is required for this struct. Frames are not the only >>>>>>>>> user. >>>>>>>>> >>>>>>>> >>>>>>>> I was thinking about a generic side data allocator (for the >>>>>>>> AVFrameSideDataType stuff, but it is not meant to be AVFrame >>>>>>>> specific), >>>>>>>> so that it can be used by more than just AVFrames. Will write one >>>>>>>> tomorrow. >>>>>>> >>>>>>> Would you be okay to for now pushing this with the API turned into >>>>>>> an internal one, so the public API can then be decided and >>>>>>> implemented later? >>>>>> >>>>>> Will apply soon with the new public APIs turned into an ff_ symbol. >>>>> No, the allocator is required, and an internal function like you >>>>> suggest would need a separate internal header, and will make the >>>>> struct virtually unusable outside lavu for non frame side data users. >>>> >>>> It's only meant as a temporary measure until the final public API is >>>> figured out, so the rest can move on. >>> Sorry for being an asshole and forgetting about this. Will really send a >>> patch for what I intend tomorrow. >> >> ping >> >> Or did I simply miss the patch? > > ping Please push it. I shouldn't repeat myself in that the struct needs its own allocator regardless of what we do with frame side data.